Tuesday 15 January 2019

Assassin's Creed Odyssey Ubisoft Games : wiki

Assassin's Creed Odyssey 

Ubisoft Games : wiki

Assassin's Creed Odyssey Ubisoft Games : wiki
Assassin's Creed Odyssey Ubisoft Games 

Assassin's Creed Odyssey is a 2018 action role-playing video game developed by Ubisoft Quebec and published by Ubisoft. It is the eleventh major installment, and twentieth overall, in the Assassin's Creed series and the successor to 2017's Assassin's Creed Origins. Set in the year 431 BCE, the plot tells a fictional history of the Peloponnesian War between Athens and Sparta. Players control a male or female mercenary (Ancient Greek: μίσθιος misthios) who fights for both sides as they attempt to unite their family and uncover a malign cult.

The game was released worldwide for Microsoft Windows, PlayStation 4, Xbox One, and (in Japan only) for Nintendo Switch on October 5, 2018. It was praised for its open world, visuals, combat, story, and characters, while receiving criticism for some reliance on grinding, microtransactions, and for feeling bloated.

Assassin's Creed Odyssey

ACOdysseyCoverArt.png

Developer(s) Ubisoft Quebec[a]

Publisher(s) Ubisoft

Director(s)

Jonathan Dumont

Scott Phillips

Producer(s) Marc-Alexis Côté

Designer(s)

Julien Galloudec

Jordane Thiboust

Artist(s) Thierry Dansereau

Writer(s)

Jonathan Dumont

Melissa MacCoubrey

Hugo Giard

Composer(s) The Flight[b]

Series Assassin's Creed

Engine AnvilNext 2.0

Platform(s)

Microsoft Windows

PlayStation 4

Xbox One

Nintendo Switch

Release

October 5, 2018[show]

Genre(s) Action role-playing, stealth

Mode(s) Single-player

Gameplay

Assassin's Creed Odyssey places more emphasis on role-playing elements than previous games in the series. The game contains dialogue options, branching quests, and multiple endings.The player is able to choose the gender of the main character, adopting the role of Alexios or Kassandra. The player can also develop romantic relationships with non-playable characters of both genders, regardless of which one they choose. The game features a notoriety system in which mercenaries chase after the player if they commit crimes like killing or stealing.

The player character, Alexios or Kassandra, is a mercenary, and a descendant of the Spartan king Leonidas I. They inherit his broken spear, which is forged into a blade to become a weapon that grants the player special abilities in combat. The game uses a skill tree system that allows the player to unlock new abilities. The three skill trees are "hunter", which improves player character's archery, "warrior", which puts emphasis on combat, and "assassin", which focuses on stealth. This replaces the system used in Origins, which granted the player a series of passive abilities.

The hitbox combat system introduced in Origins returns and is expanded upon to grant the player access to four different special skills when the ability bar fills up. These skills include calling a rain of arrows and a powerful kick to knock opponents off-balance, and are similar to the "Overpower" mechanic introduced in Origins that let the player use a powerful finishing move in combat. The game also features a gear system in which each piece of armor the player wears has different statistics and provides a range of advantages. These can be equipped and upgraded individually.

Assassin's Creed Odyssey also features naval combat again, with the player having access to Hellenistic-era warships to explore the Aegean Sea. The conflict between Athens and Sparta is represented through a "War System" which enables players to take contracts from mercenaries and participate in different large-scale battles against hostile factions. The war system can change a faction's influence over a region.

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